Guard of Valor Error processing SSI file

Guard of Valor

Classes that can use:  All
Artifact XP: Slaying any enemies within the Hall of the Corrupt, Gruva av Dod, Marfach Caverns, or House of the Dead
Chestpiece
Comments on Solo, Grouped, or Battlegrouped:  This has been done with 7 people.

Artifact Level Abilities Gained
Comments/Pictures
Druid version
Friar version
Blademaster version
Enchanter version
Reaver version
0
Hits +40
Strength +18
Bonus to casting speed:  4%, requirement: quest/inv checker
Hits +40
Strength +18
Hits +40
Strength +18
Hits +40
Intelligence +15
Hits +40
Strength +18
Druid stats,
Friar stats

1
Bonus to Strength cap:  5
Bonus to Strength cap:  5
Bonus to Strength cap:  5
Bonus to Intelligence cap:  5
Bonus to Strength cap:  5

2
Dexterity +15
Dexterity +15 Dexterity +15 Dexterity +15
Strength +15
Dexterity +15
4
Bonus to Dexterity cap:  5
Bonus to Dexterity cap:  5
Bonus to Dexterity cap:  5
Bonus to Dexterity cap:  5
Bonus to Strength cap:  4
Bonus to Dexterity cap:  5

5
shield debuff
shield debuff shield debuff shield debuff shield debuff
6
?
Bonus to melee damage:  4%
Bonus to melee damage:  4%
Bonus to duration of spells:  4%
Bonus to spell range:  4%
Bonus to melee damage:  4%
Bonus to magic damage:  4%

8
?
Bonus to style damage:  4%
Bonus to style damage:  4%
Bonus to spell range:  4%
Bonus to magic damage:  4%
Bonus to style damage:  4%
Bonus to spell range:  4%

10
?
dmg-over-time
dmg-over-time dmg-over-time dmg-over-time

shield debuff:  Lowers the target's Armor Factor (AF), resulting in worse protection against some forms of attack.
    Value:  50
    Target:  Targetted
    Range:  350
    Duration:  1 min
    Casting time:  2 sec
    Damage:  Body
    Also casts:  shield value:  50
    Spell has a chance of casting when this armor is hit by an enemy.

dmg-over-time:  Inflicts damage to the target repeatedly over a given time period.
    Damage per tick:  35
    Target:  Targetted
    Range:  350
    Duration: 30 sec
    Frequency:  5 sec
    Casting time:  instant
    Damage:  Body
    Also casts:  dmg-over-time Damage per tick:  35
    Spell has a chance of casting when this armor is hit by an enemy.

Guard of Valor - The damage, range, and haste bonuses were reduced to 4%. Two of the score cap increase bonuses were increased by 1.
The Aura of Armoring reactive proc on the Guard of Valor will now stack with all types of armor factor buffs.
(1.68 patch, Feb 19, 2004)

Pictures with no stats:
Avalonian Cleric
Inconnu Reaver
Troll

Credits: Nodoz, Jarran AmorDivino, DNA, Tuto, Raqi, Retric TheLittlestGiant

The reactive proc on the Guard of Valor has been modified to proc two different DOT spells which will stack.  (from Dec 19 hot fix)

The Aura of Armoring cast by the Guard of Valor artifact will now stack with other Armor Factor buffs and will correctly debuff the target. (from Jan 6 hot fix)

Tested this <Jan 6th hot fix> tonight. my AF buff works fine. but it is still not correctly debuffing the target.
tested vs. bard. 615 AF / 615 AF after debuff.  Jan 7
More tests:
1.spell damage + does NOT work. DD hit for exact same amount in pve and duel.
2.spell range + does NOT work. 1500 range in pve and duel.   Jan 12
- Rangard Killard

1 ae dot proc value 35
1 single dot proc value 35  Dec 21
- Nodoz

Contrary to the information posted here, neither of the dot procs on my chain guard of valor is an AE dot. I tested vs. 3 blues, and when it procced, only 1 mob was taking dot damage.
Also, both dots stack with alchemy dots.  I believe the person who posted saying it was an AE dot confused "range" with "radius".   Dec 26

Strategy:

Earlier tonight while we (our group) were camping Eramai in Green Glades for the Cloudsong cloak...we decided pulling the town next to us. Our psychotic Thane saw Danos (one of the few named at the city), and told us he was pulling it. Okay, no problem. I was getting ready to /log out just incase for a wipe, LOL!

He brought 3 centaurs from the village, unless one of our group members aggroed him - I'm not sure which happened...but if it's the first one, be ready.

One group can handle this. Have damage add on, 2 healers and a shaman (if you're from a different realm, have 2 druids/clerics, and 1 bard/minstrel) etc. Keep tanking him, he's nothing special, straight up melee. He does hit for 600-900 and has tons of HP. But an experienced group should have zero problems though.

I (one of the healers) had to use a single-line insta heal on the other healer who Danos was aggroed upon.    Nov 27
- Asakura Yoh

Tips:

Danos has 2 nmed mobs that roam w/ him in the centaur village. We had 2 clerics polearms, s/s arms, merc, minstrel, pally and a theurg. We pulled a lot of the village before Danos to avoid adds during the main pul. We puled Danos, neigther of his named freinds came along. As we were beating on him normal centaurs woul come to help him so try and have some CC. Danos has a huge hp pool an dealt 350-500 dmg on me (arms w/ capped sc gear) Just keep beating on him and deal w/ the adds, we took him in about 10 mins. Pally died once and a cleric did once. Once the s/s arms gained aggro it was easy we just kept whcking onhim till he died.   Dec 1
- Connovor

Drops:

Guard of Valour

arcanium Lightning Embossed Studded Boots
arcanium Lightning Embossed Studded Helm  Dec 10
- Danog McEbon

We got 2 MP flex weapons, 2 legenda weapon componets can't remember names, 1 caster saff, a scout helm and the gaurd of valour.   Dec 1
- Connovor

Once he is killed, he will drop 1-2 MP Pieces, a Legendary weapon ingredient (gods, I can't remember which one, sorry! I know it's not the Cauldron though.) and an artifact: "Guard of Valor".   Nov 27
- Asakura Yoh

Vial of Heavenly Breezes   Dec 30  - Troymaclure

Scroll pieces:  A Love Story

Piece 1 of 3 
Cyclops epiphron, teuchester, teretes
Piece 2 of 3
Cyclops skotos, apostates, basileus

Piece 3 of 3
Cyclops agreus, agrotes, huleros, agnomon

Error processing SSI file
Capturé par MemoWeb ŕ partir de http://www.cairdeas.net/daoc/toa/artifacts/gift.shtml  le 02/03/2004